> For the complete documentation index, see [llms.txt](https://captivatehelp.newbluelive.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://captivatehelp.newbluelive.com/set-up-your-production/chapter-index-1.md).

# Zone layouts

Divide the program frame into named regions — zones — and give every piece of content a destination. A zone layout is what turns one Captivate project into a whole video board display: the main board, an arena ribbon, and a pylon can all be display rectangles tiled inside a single project, with zones inside them receiving media clips, titles, live video, and score graphics independently.

Zone layouts also drive high-end broadcast moves: because a layout can carry **variations** — the same zones in different positions, including parked outside the visible frame — a shot change can morph the whole screen, which is how an L-bar or J-bar squeeze slides into the picture.

{% hint style="info" %}
Zone layouts are an Enterprise-edition capability.
{% endhint %}

## What’s in this chapter

* [Set up a zone layout](/set-up-your-production/chapter-index-1/set-up-a-zone-layout.md) — choose a preset or build your own in the Zone Layout Editor.
* [Map media and titles to zones](/set-up-your-production/chapter-index-1/map-media-to-zones.md) — give each item a zone destination, with its own fit and fill.
* [Control zones from shots](/set-up-your-production/chapter-index-1/control-zones-from-shots.md) — switch layouts and morph zone variations from the Shot Launcher, including squeezes.

## How the pieces fit

* The ***project frame*** is the full canvas your output renders — for a board installation, often a non-standard size that covers every physical display.
* ***Display rectangles*** tile that frame into the physical boards (main display, ribbon, pylon), assigned to real screens in **Program Out** → **Display Setup** → **Assign Display Regions…** — see [Output graphics to a display](/set-up-your-production/chapter-index/output-graphics-to-a-display.md).
* ***Zones*** are the content destinations inside the frame, named ("Main Zone", "Ad Left Top"…) so that media, graphics, and shots can address them.
* A ***variation*** repositions those same zones without renaming anything — the frame morphs from one arrangement to another when a shot calls for it.


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