> For the complete documentation index, see [llms.txt](https://captivatehelp.newbluelive.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://captivatehelp.newbluelive.com/design-and-customize-graphics/chapter-index-2/customize-lighting-and-camera-settings.md).

# Customize lighting and camera settings

When you customize graphics in the Designer, you can control a scene’s lighting, camera angle, camera depth, and more.

1. In Captivate’s playout interface, select a graphic layer and click **Edit Graphic**.
2. In the Designer, click **Properties > Global > Light & Cam**.

**💡 TIP**\
You can use keyframes to change lighting. See [Animate design layers with keyframes](/design-and-customize-graphics/chapter-index-3/animate-design-layers-with-keyframes.md).

{% hint style="info" %}
The Camera Settings section is hidden when Captivate runs inside Adobe After Effects. The host composition’s camera takes over instead.
{% endhint %}

## Customize the camera angle

Drag the **Wide Angle** slider, click its steppers, or double-click the value, to distort objects as if viewed through a wide-angle lens.

## Customize the camera depth

1. If **Depth Of Field** isn’t enabled, click the eye icon in the Depth Of Field section header to enable it.

   <div align="left"><figure><img src="https://352477438-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FFCWMxradHcVjURnrXSYX%2Fuploads%2Fgit-blob-8d35cdfd053169ba19a92694b2168177f21dd5db%2Fimage_1097.png?alt=media" alt="Enable depth of field"><figcaption></figcaption></figure></div>
2. Expand **Depth Of Field** and adjust:
   * **Focus Distance** — distance from the camera that’s in focus.
   * **Aperture** — how broad the in-focus area is. Larger values broaden the in-focus area, which reduces **Blur Level**'s visible effect; smaller values narrow it and emphasize the blur.
   * **Blur Level** — amount of blur applied to out-of-focus areas.

     <div align="left"><figure><img src="https://352477438-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FFCWMxradHcVjURnrXSYX%2Fuploads%2Fgit-blob-1a2d0b2df075f3b2dc71d5225d6353b5dfc5fbb6%2Fimage_3964.jpg?alt=media" alt="Camera settings"><figcaption></figcaption></figure></div>

## Preview and add preset lighting effects

1. In the Designer, open the Library panel and select **Lighting** from the dropdown.

   <div align="left"><figure><img src="https://352477438-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FFCWMxradHcVjURnrXSYX%2Fuploads%2Fgit-blob-3d7b9d80ecb2078dbf5d9e26d85028bbfa0fe7cb%2Fimage_1377.jpg?alt=media" alt="Lighting library"><figcaption></figcaption></figure></div>
2. Hover to preview a lighting effect.
3. Double-click to apply.

When you add a lighting effect, **Properties > Global > Light & Cam** opens with editable attributes.

{% hint style="info" %}
Selecting a different preset discards changes to the previously selected preset.
{% endhint %}

## Customize lighting effects

You can include up to three lights in a design and set each light’s color. Depending on the type of light, you may also be able to set direction and distance.

**💡 TIP**\
To reset a preset effect, click the **Reset** icon (circular arrow next to the Preset dropdown). image::captivate-fusion-3/design-graphics/build-from-scratch/customize-lighting-and-camera-settings/image\_6931.png\[Reset preset]

1. Select a **Type** of light from the dropdown in any of the available light slots (Light 1 through Light 3):
   * **Point** — light in all directions from the chosen position.
   * **Directional** — constant beam across a scene from a direction.
   * **Spotlight** — illuminates a specific section from a position and direction.

     <div align="left"><figure><img src="https://352477438-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FFCWMxradHcVjURnrXSYX%2Fuploads%2Fgit-blob-1af1067db962e0778880a5b6e61912e83f76df24%2Fimage_5220.jpg?alt=media" alt="Light Settings panel with Light 1 expanded"><figcaption></figcaption></figure></div>
2. Adjust the light’s settings either via the X, Y, Z sliders or via the Workspace controls:
   1. Select an object in the Workspace or Timeline.
   2. Click a light layer heading (Light 1) in **Properties > Global > Light & Cam**. A light settings globe appears over the object.
   3. Drag the line inside the globe to change angle.
   4. Drag the line away from or toward the center to change brightness.

      **💡 TIP**\
      Use **Soften** to blend spotlight edges. 0 creates a hard edge. Lower brightness on a Point light to localize it. If a light turns gray, it’s behind the objects.

      <div align="left"><figure><img src="https://352477438-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FFCWMxradHcVjURnrXSYX%2Fuploads%2Fgit-blob-87b63077ffbf828c561ad8392002ad09d29d7288%2Fimage_670.jpg?alt=media" alt="Light control in workspace"><figcaption></figcaption></figure></div>
3. To change a light’s color, click the color picker and pick a color, or open a color swatch:

   <div align="left"><figure><img src="https://352477438-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FFCWMxradHcVjURnrXSYX%2Fuploads%2Fgit-blob-ef8d4834791bbab6fb6de49bd8455e4994355651%2Fimage_465.png?alt=media" alt="Color picker"><figcaption></figcaption></figure></div>

   * Click a color on the wheel.
   * Click **Hex** or **Dec** and enter values.
   * Use the color picker to pick from your screen. (Esc cancels.)
   * Drag horizontal sliders for hue and opacity.


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